POOR MAN'S ADVANCED DECK
Below is the first
sample deck I have submitted. It can be considered the "poor man's" advanced
deck. The deck consists of only common and uncommon cards; the two promos used
are considered to be uncommon. No ultra-rares or rares. This is a very
competitive deck in which I beat 1 person and lost to another after 2 hours;
both of their decks had the usual rares and ultra-rares: Clyde Bruckman,
Oubliette, Deep Throat, X, Shotgun, etc.
So you ask, how can this deck
compete? Well, stick with the fundamentals of the game. You need sites and only
a few cards to help you when it is your turn. When it is your opponent's turn,
you need cards to stop them and a way to build points. Other than this, most
cards are not needed. Never inflate your deck with too many cards. This sample
deck has the bare minimum of 60 cards.
The Agent teams are: Lamana & Janus for Computers
Kosseff & Colton for Behavioral Hosteen for Occult Investigation Nemhauser (floater - usually with Hosteen)
Hosteen's ability is to
look at the opponent's hand and pick a card that can get you a free question.
Make sure this gets used early in the game. Lamana has a similar ability. Two
sites can either use Computer or Medical so you may have to team Janus &
Hosteen if needed instead of Lamana & Janus. Janus & Kosseff can help
pay for Sites.
Janus has the ability to heal. Along with the 4 healing
cards, you should be able to withstand Adversary attacks. Use Langly sparingly
only against very rough cards like Believe The Lie, Oubliette, and so forth. Use
Mulligan when you need cards and have enough points to spare; in the long run
this card saves points. Equipment cards (except Dried Frog) are to be discarded
for Conspiracy points. Points should never be a problem since the Agents
combined give 7 and no card costs more than 3 (except the 14 Bluffs which can
cost more if needed but rarely cost more than 3). Use the Adversary against a
weak opposing Agent. And finally, get rid of cards as fast as possible - the
faster you get rid of them, the faster you will reshuffle your deck and get them
back.
Type Of Card |
Resource |
Conspiracy |
Both |
Sites |
16 |
0 |
0 |
Building Points |
3 |
6 |
0 |
Healing |
4 |
0 |
0 |
Negate Card |
2 |
0 |
0 |
Change Skill |
2 |
22 |
0 |
Move |
2 |
0 |
0 |
Adversary |
0 |
1 |
0 |
Add/Subtarct Cards |
0 |
0 |
2 |
TOTAL |
29 |
29 |
2 |
Agent
177v1 -
Agent Janus, Trained Medic
182v1 - Agent Jerry Lamana
183v1 - Agent
Karen Kosseff, Counselor
176v1 - Agent Tom Colton
161v1 - Albert Hosteen
398x1 - Agent Fred Nemhauser
Site
(2x) 472x1 - Positron
Emission Tomography Lab, Allentown, Pennsylvania
(2x) 071v2 - Psychiatric
Hospital, Richmond, VA
(2x) 470x1 - Jerusalem, Ohio
(2x) 083v1 -
Browning, MT
048v1 - Arlington, VA
080v2 - Eurisko Building, Crystal
City, VA
074v1 - Arecibo, Puerto Rico
063v1 - Aubrey, MO
(2x) 467x1
- Mostow's Studio, Washington, D.C.
(2x) 073v1 - Marion, VA
Event
007-SUR - Teamwork
(2x) 249v1 - Reading the Signs
221v1 -
Successful Diagnosis
228v1 - Medical Treatment
(2x) 254v1 - Langly
(2x) 272v1 - Fingernail Scrapings
300v1 - Travel Arrangements
(2x)
005-INQ - Mulligan
Combat
002v1 - First Aid
034v1 - Run
for it!
Equipment
430x1 - Dried Frog
(2x) 323v1 - Walther
PPK 7.65 Hold Out Weapon
(2x) 311v1 - Laptop Computer
(2x) 319v1 -
High-Powered Flashlight
Adversary
343v1 - Squeeze
Bluff
(2x) 093v1 - Dr. Berube
(2x) 097v1 - Holtzman,
D.S.A.
(2x) 100v1 - Paul Mossinger
(2x) 094v1 - The Overcoat Man
(2x) 112v1 - Government Cover-Up
(2x) 098v1 - Claude Peterson
(2x)
091v1 - Cigarette Butts
(2x) 116v1 - Detective Thompson
(2x) 089v1 -
Peter Tanaka
(2x) 092v1 - Sheriff Daniels
(2x) 107v1 - Radioactive Area
......